When I started at OnLive, the company had already decided on a space theme, with a big "sun" made up of videos. This is one of a series of explorations within the space theme, with a video game type feel.
 This is one of a series of explorations within the space theme, with a video game type feel.
 This is one of a series of explorations within the space theme, with a video game type feel. This replaces the sun with a tunnel of videos.
 This was an attempt to be a little less literal with the space theme, while still keeping the "sun."
 This is a close-up of the sun's surface.
 Trying out a different rendering style of the sun surface.
 An experiment to get away from the sun, as it adds a lot of visual noise to the UI.
 An experiment to get away from the sun, as it adds a lot of visual noise to the UI.
 Another experiment to get away from the sun, as it adds a lot of visual noise to the UI.
 Since the company was really set on the idea of the sun, I tried using it as the actual UI, instead of as a background element. This image ended up being the basis for the final design. (The production work for this image was done by another designe
 A variation on the sun-grid UI.
 The game details screen for the sun-grid UI.
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